Appearance
Variable: Animator
ts
const Animator: Trait<() => ModelAnimation>;Plays glTF animation clips through an animation graph on a per-entity AnimationMixer: commands.spawn(Transform, Model(assets.gltf('models/hero.glb')), animator({ graph: HeroAnim })). Rows from Mut(Animator) take set(param, v), trigger(name), play(state, { fade }).