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Kiln API / kiln / SpriteAnimation
Class: SpriteAnimation
A sprite entity's animation: the shared controller (set, trigger, play, state, time) plus the sheet, the shown frame (sheet frame number), clipFrame (index within the clip), and flipX. Made by spriteAnimator(sheet, options).
Extends
Constructors
Constructor
ts
new SpriteAnimation(sheet?, options?): SpriteAnimation;Parameters
| Parameter | Type | Default value |
|---|---|---|
sheet | SpriteSheet | null | null |
options | SpriteAnimatorOptions | {} |
Returns
SpriteAnimation
Overrides
AnimationController.constructor
Properties
graph
ts
graph: AnimationGraph | null;Inherited from
state
ts
state: string = '';The current state's name ('' until the clips are known).
Inherited from
time
ts
time: number = 0;Seconds of clip time since the state was entered (keeps growing across loops).
Inherited from
speed
ts
speed: number = 1;Playback rate for the whole animator, multiplied with each state's speed.
Inherited from
paused
ts
paused: boolean = false;Holds the playhead (events and transitions wait too).
Inherited from
params
ts
readonly params: Record<string, number | boolean> = {};Parameter values; write them with set().
Inherited from
triggers
ts
readonly triggers: Set<string>;Triggers set since the last animation step.
Inherited from
fade
ts
fade: Fade | null = null;The crossfade in progress, or null.
Inherited from
request
ts
protected request:
| {
state: string;
fade: number | undefined;
restart: boolean;
}
| null = null;play() requests, applied at the start of the next animation step.
Inherited from
startState
ts
protected startState: string | null;The state to enter first, overriding the graph's initial state.
Inherited from
AnimationController.startState
sheet
ts
sheet: SpriteSheet | null;frame
ts
frame: number = -1;The sheet frame on screen.
clipFrame
ts
clipFrame: number = 0;The frame's index within the current clip.
flipX
ts
flipX: boolean;mesh
ts
mesh:
| Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>
| null = null;The quad the plugin made (its MeshRef).
shown
ts
shown: object;What the UVs were last written for.
frame
ts
frame: number = -1;flipX
ts
flipX: boolean = false;texW
ts
texW: number = 0;texH
ts
texH: number = 0;Accessors
stateSpec
Get Signature
ts
get stateSpec(): AnimationStateSpec | undefined;The current state's spec.
Returns
AnimationStateSpec | undefined
Inherited from
clip
Get Signature
ts
get clip(): string;The current state's clip name.
Returns
string
Inherited from
loop
Get Signature
ts
get loop(): LoopMode;The current state's loop mode.
Returns
Inherited from
normalizedTime
Get Signature
ts
get normalizedTime(): number;Plays of the current clip so far: 0..1 through the first, 1 at the end of a 'once' clip, 2.5 halfway through a third loop.
Returns
number
Inherited from
AnimationController.normalizedTime
finished
Get Signature
ts
get finished(): boolean;A 'once' clip has reached its end.
Returns
boolean
Inherited from
weight
Get Signature
ts
get weight(): number;The crossfade weight of the current state: 0 just after a faded transition, 1 when settled.
Returns
number
Inherited from
bound
Get Signature
ts
get bound(): boolean;True once the plugin has told the controller about its clips.
Returns
boolean
Inherited from
Methods
set()
ts
set(name, value): this;Sets a parameter declared in the graph's params.
Parameters
| Parameter | Type |
|---|---|
name | string |
value | number | boolean |
Returns
this
Inherited from
get()
ts
get(name): number | boolean | undefined;A parameter's value.
Parameters
| Parameter | Type |
|---|---|
name | string |
Returns
number | boolean | undefined
Inherited from
trigger()
ts
trigger(name): this;Sets a trigger declared in the graph's triggers. It lasts one animation step unless a transition takes it.
Parameters
| Parameter | Type |
|---|---|
name | string |
Returns
this
Inherited from
play()
ts
play(state, options?): this;Enters a state at the next animation step, skipping transitions. Already in it: nothing, unless restart. fade overrides the graph's crossfade seconds.
Parameters
| Parameter | Type |
|---|---|
state | string |
options | { fade?: number; restart?: boolean; } |
options.fade? | number |
options.restart? | boolean |
Returns
this
Inherited from
is()
ts
is(state): boolean;True when the current state is state.
Parameters
| Parameter | Type |
|---|---|
state | string |
Returns
boolean
Inherited from
bind()
ts
bind(clips, what): void;Called by the plugin when the clips are known. Checks every state's clip exists, then enters the first state.
Parameters
| Parameter | Type |
|---|---|
clips | ReadonlyMap<string, ClipInfo> |
what | string |
Returns
void
Inherited from
clipInfo()
ts
clipInfo(name): ClipInfo | undefined;Info for a clip by name.
Parameters
| Parameter | Type |
|---|---|
name | string |
Returns
ClipInfo | undefined
Inherited from
step()
ts
step(dt, out): void;One animation step of dt seconds: play() requests, then transitions, then the playhead and its events.
Parameters
| Parameter | Type |
|---|---|
dt | number |
out | AnimationSink |
Returns
void
Inherited from
toJSON()
ts
toJSON(): Record<string, unknown>;Returns
Record<string, unknown>