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Kiln API / kiln / Binding
type Binding = string;
A binding names a physical input: a KeyboardEvent.code ('KeyW', 'Space', 'ArrowLeft'), 'Mouse0'..'Mouse2', a gamepad button ('Pad:A', 'Pad:Start', 'Pad:Up', 'Pad:RT'), or a stick direction ('Pad:LX+', 'Pad:LY-', 'Pad:RX+').