---
url: /api/kiln/variables/Transform.md
---
[Kiln API](../../index.md) / [kiln](../index.md) / Transform

# Variable: Transform

```ts
const Transform: Trait<{
  x: number;
  y: number;
  z: number;
  qx: number;
  qy: number;
  qz: number;
  qw: number;
  sx: number;
  sy: number;
  sz: number;
}>;
```

Position, rotation (quaternion) and scale, stored struct-of-arrays.
Gameplay writes Transform; the render plugin copies it to Three.js with interpolation.
