---
url: /api/kiln/variables/CorePlugins.md
---
[Kiln API](../../index.md) / [kiln](../index.md) / CorePlugins

# Variable: CorePlugins

```ts
const CorePlugins: PluginLike[];
```

The plugins every game uses: core (Time, Rng), render, input, assets, timers, tweens, HUD/UI,
debug (dev only). Render only draws once app.start(canvas) runs; headless, its scene still tracks MeshRef objects.
